JP011: That Which We Hold So Dear. NE of Nijmagen the town of Huissen. September 23, 1944.

History: The bridge at Nijmagen had been secured by the American paratroopers and elements
of the British XXX Corps but the German SS units around Arnhem were determined to deny
the Arnhem bridge from the Allies. While the bulk of 2nd SS Panzer Corps troops were engaged
against the British 1st Airborne west of Arnhem, other SS units and low quality guarrison infantry 
troops pressed in against the corridor the Allies were trying to establish into Arnhem. At Huissen,
the British force came under heavy pressure from German attacks all through the day. So far the
attacks in the morning were beaten back but in early afternoon SS infantry supported by
Panther tanks appeared and hammered the British forward positions with accurate tank and 
artillery fire. The British troops there were ordered to hold at all costs as General Horrocks
commander of XXX Corps rushed reinforcements to Huissen to check the German advance.

Play Mode: Best played as Germans against Computer British, normal or hard difficulty.

Units Human Players (AI player units may vary)
German: Squads, Half Squads, LMG, MMG, HMG, PF, Lt-Mtr, AFV, OBA
British: Squads, Half Squads, Crews, MMG, LMG, HMG, Lt-Mtr, Ordnance, AFV, OBA

Map: Up direction is northeast, four maps (2x2). Visibility 14 hexes. Nijmagen is south.

Special Rule: British have three fortified building locations. SS Squads are Stealthy.

Terrain: Rural and Town.

Scenario Length: 12 Game Turns.

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for 
owning VP Objectives and destroying enemy units at the end of the scenario. 

Scenario Designer: John M. Pirman [Matrix Callsign: Big Ivan]
